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$115.00

Khans of Tarkir

Booster Box

Khans of Tarkir will go on sale when we open on September 26th. We will have plenty of product at both locations so stop in and pick up the newest Magic the Gathering Set.

 

Ages 13+

Time: 180 min

2-6 Players

$60.00

Five Tribes

Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard “worker placement” genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.

Ages 13+

Time: 60 min

2-4 Players

$39.99

Doomtown: Reloaded

The classic collectible card game Deadlands: Doomtown returns as an Expandable Card Game in Doomtown: Reloaded. Featuring four factions fighting for control of Gomorra, California, Doomtown: Reloaded allows you to build your own deck from a fixed set of cards in the box. Play your dudes to control deeds in the town, and use actions, hexes, and more to thwart your opponents.

 

Ages 12+

Time: 30 min

2-4 Players

18
Dec
Review: Tokaido



Tokaido

A Review by Jake

2 – 5 Players

30 minutes of play time per two players

 

You may be familiar with the expression that, it’s not about winning or losing, it’s playing the game that matters.  Or how about, the destination is less important than the journey. Tokaido is game that truly captures this spirit; winning is accomplished through the experience of playing.

 

Thematically each player is a traveler on the Tokaido road, a traditional Japanese pilgrimage from Kyoto to Edo (modern day Tokyo) along the way the travelers with stop at villages and acquire souvenirs, visit temples, take in magnificent vista, enjoy Onsen (hot springs) and taste the local cuisine.   

 

It is in each of these stops or experiences that players have an opportunity to score points based upon the diversity of one’s own journey.  Travelers move across the board with the last player going first rewarding the players who take their time gaining the richest and most varied experience.  There are times when a player will need to plan carefully where they stop in order to assure access to an experience, but rarely is blazing a trail as important as exploring the immediate surroundings.

 

Mechanically the players progress in a linear fashion occupying spaces and receiving the benefits of each location.  Money can be spent to purchase various items that when combined with others create sets of items worth points.  Players will jockey for position on the Edo road attempting to stop at the locations that will benefit their personal strategies. 

 

Visually the game is light and fresh.  The artwork is stylized for traditional Japanese culture with modern elements of anime, using vibrant colors with simple lines reminiscent of the Japanese artist Hokusai. 

 

 Fundamentally Tokaido is an excellent example of a game of indirect competition.  It plays very well with two players.  There are several character options that will keep the game fresh.

 

Rating 7.5 / 10