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    In Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hiring crew, and commissioning buildings for your capital city. Each building has a unique ability, and your combination of buildings can greatly enhance your strength as a trader, builder, or invader. You also recruit pirates and sea monsters to conquer towns, which, once conquered, allow you to complete the town action for free, and charge a fee to opponents if they want to use it. Alternatively, you can complete events that give influence, which can be used to befriend towns.


Ages 13+

Time: 60-120 min

2-4 Players



In the game, players take on the roles of investigators attempting to solve a murder case – but there's a twist. The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits!


4 Gods

Four Gods is a real-time tile-laying game in which players create a world — one tile at a time — before laying claim to one of the four gods of their world and attempting to win followers by sending prophets into that world.

In more detail, players sit outside of a cardboard frame that represents the limits of the world. Each player starts with two randomly-drawn tiles in hand, with each double-sided tile depicting 1-3 types of landscape out of the four types present in the world.



Ages 13+

Time: 15-30 min

2-4 Players


Mansions of Madness 2nd

In ancient Egypt, even a lowly peasant could seek an audience with the Pharaoh, and in Favor of the Pharaoh 2–4 players vie for the Pharaoh's favor by working their way up through Egyptian society, gathering influence (represented by dice and powers) to gain entry to the next level of society. Once any player gains the Queen's influence, a final contest occurs for the Pharaoh's favor.


Ages 14+

Time: 120-180 min

1-5 Players

Review: Blood Bowl

Blood Bowl

Reviewed by: Andrew

Players:  2

Game Time: 1-2 hours

Image courtesy of Games Workshop

It looks like another great day for Blood Bowl!  Grab some dice and your favorite fantasy race and prepare for a hilarious, spiky, combat filled British proxy of American football.  (Don’t forget to bring bribes for the refs!)

Blood Bowl is a miniatures game produced by the British based company Games Workshop.  Originally released in the 80’s, Blood Bowl has been bringing joys to tabletop gamers for decades.  Unfortunately, GW dropped their Blood Bowl line in the early 2000’s, bringing dismay to fans of this great game.  However,  Games Workshop’s revamped business model has gamers jumping for joy as they rerelease many old-school games, the first of which is bloodbowl.

Players take turns activating their teams with an overall goal that is very similar to American football.  Players need to retrieve the ball and then get it to the opposing end-zone to score a touchdown.  Six sided dice are used to determine whether actions like picking up, throwing, and catching a ball succeed or fail, while Eight-sided dice are used in conjunction with plastic templates to simulate variations in technique, wind resistance and other variables to determine where the ball ends up.   Each model has a particular statline that dice rolls are compared to so the pass or failure of an attempt can be determined.  Special six-sided dice, called block dice, are used to simulate the rough-and tumble shenanigans that occur in the middle of lively games. Each side corresponds to a different result, such as the pushing of an opposing model, knocking an opponent down, or even tripping over yourself and falling.  This is where the fantasy elements come in.  Each team is out for blood as well as for a win.  Players have the opportunity to purposely injure their opponents.  After you add in special rules such as frenzy, stab, or mutation into the mix, games begin to get very lively indeed.

There are many great things about Blood Bowl.  Between the excellent rules, the funny backstory, and the excellent models, there are very few things you are left wanting.  This is especially true since Games Workshop has already released one expansion, and rules for league play.  With promises for a new pitch to fight on, and more expansions just across the horizon, there are many exciting things on the way to keep gamers on their toes.  The only way to properly experience all these great things are for you to go out and pick up a copy today (remember to be careful around the spikey bits).